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Challenge: Improve PicodriveDS code

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Hello everyone.
I'm "fighting" against PicodriveDS code in order to improve it performance.
The main reason is to get a decent Genesis emulator that could be played in DS bottom screen. Now I'm a bit noob coding in ASM, so I'm trying to port some easy functions to a .S file.
After some changes, I have discovered that FPS are not significantly increased, so I'm starting to think that the problem could be on one or more of those parts:
  • Cyclone 68000 emulator originally used was...

Challenge: Improve PicodriveDS code

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