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melonDS 0.8 - OpenGL renderer and upscaling

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It's been awaited for so long, and finally, by popular request, here it is: melonDS 0.8, with OpenGL renderer and upscaling!



So, without further ado, let's discover all the details of this.


The OpenGL renderer

This renderer is an attempt at targeting a sweet spot of, say, 90% compatibility while being fast. If you have read the previous posts about the DS GPU and how quirky that thing is compared to your average GPU, you guess that perfect...

melonDS 0.8 - OpenGL renderer and upscaling

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